Thursday, July 24, 2008

Recanted: Neurological Game Control Finally a Commercial Reality

Even though I was very excited to read about it earlier, I'm recanting my desires for an OCZ NIA input device.



I am doing so because I am skeptical of it's usefulness. Lets consider the three input types provided by this product.

- Jaw Tension
The NIA takes an analog measurement of your jaw muscles, and maps this to multiple input triggers. One example review mapped 'slightly clenched' to run forward, and 'very clenched' to run forward while jumping. Another review commented that by using brain-to-jaw communication instead of the brain-to-finger communication, you shave about 100ms from your response time.

But that means you cannot speak, yawn, or eat while using the device. And that, my friend, is insane.

- Eye movement
The NIA takes an analog measurement of your lateral eye movement, and maps this to multiple input triggers. One example review mapped the left and right edges of the screen to 'sidestep left' and 'sidestep right'.

But that means that you must keep your head pointed straight at the monitor, and it means that you stop looking at the screen when you want to give input to the stupid thing. Or, that if you look too hard at an edge of your screen, you accidentally give input to the stupid thing. And that, my friend, is insane.

Even the most exciting potential for this thing - using your eye movement as a replacement for the mouse - is impossible because it only tracks horizontal movement, not vertical movement.

- Brainwaves
The NIA takes constant measurements of your alpha and beta brainwaves, and maps their intensity and frequency to six different input triggers. For instance, elevated alpha levels are associated with spikes of aggression. An example review commented that they were able to make their character jump by thinking profanity.

Besides the whole stream-of-mental-profanity madness, doesn't that mean (and I'm the least educated about this aspect) that you have to stop emotionally responding to your game? If spikes of aggression trigger one behavior, and spikes of elation trigger another behavior, what are you going to do to stop triggering this behavior from normal gameplay? Stop caring about what's happening?

Also, those calculations are reportedly done in software, reported to consume 10% - 15% of your processor time. I was using that processor time, thank you very much.

Add to this that almost every review I found reviewed this aspect the least, commenting that 'we couldn't train ourselves to use it quick enough to give a fair review', and it makes me very, very skeptical that it will be useful.


- Final Thoughts
So, what you really do with the OCZ NIA is give up $150, the uncaring use of your jaw, the uncaring use of your eyes, and the uncaring use of your brain, and gain about 100ms of reflexes. I'm a gamer, but I'm not that hardcore.

If I was paralyzed, I'd think this was great. As someone with full use of their limbs, I'll pass.

Tuesday, July 22, 2008

Neurological video game control finally a commercial reality.

Ever since my first game of BattleTech at the age of ten, I've been eagerly awaiting the day that I can control a robot with my brainwaves.

Looks like that day is today.

Now, don't get me wrong. This technology has existed in prototype form for a long time, squirreled away in laboratories while they try to make it work right.

Nope, today is the day that I discovered that it's been commercialized and targeted to the general public.



Sure, it's hard to learn to use. Sure, it will probably never work as good as a mouse and keyboard. Sure, it's $150 for a 'keyboard' with around 10 buttons.

I don't care. It's controlling a computer with my brainwaves. For me, it's as deep of a childhood dream as those other misfits who wanted to be an astronaut.

I'm currently trying to convince myself that it's worth $150. I'll let you know if I take the plunge.

Thursday, June 26, 2008

June 26th: Happy Carterphone day!

Happy Carterphone day! On June 26th, 1968 the FCC ruled that AT&T was required to let any specification-compliant phone onto the public telephone network, regardless of manufacturer. From the Ars-Technica Article:

Take a look at the FCC's best rulings, and there you will find Carterfone. You will find it, for example, in the agency's 1998 decision to let consumers pick and choose their own cable set top boxes...in the FCC's 700Mhz auction Block C concept, with its requirement that consumers can connect any broadband device to that portion of the mobile phone spectrum...the proposal that a merged XM/Sirius must let developers build any kind of receiver linking to the new broadcaster, including receivers that also play mp3 files and connect to the Internet.

In the end, Carterfone says that it is our telecommunications system, not AT&T, Verizon, and Comcast's. We finance the system with our subscription, application, and investment money. We support it with utility easements, regulatory breaks, and government contracts paid for by our taxes. We make it work because we are its workers. We make it exciting with our innovations, technical and social, big and small.

We do not begrudge the CEOs of these great corporations their legal positions. But they are, as Andrew Carnegie would put it, stewards of the system, not its owners. They are not there to tell us to Go Away. They are there to keep the system running while we discover it, use it, develop it, innovate it, game it, finesse it, and reinvent it to our heart's content. The great enterprise of telecommunications is no better than our right to participate in it as individuals.

Tuesday, June 17, 2008

It is a good day to download.

Through a fortuitous alignment of planets, two bits of download worthy content are scheduled for release today:

- Firefox 3:

This new release of Firefox is reviewed to be bigger, faster, stronger, and awesome-er than the last. I thought the last was pretty good, so I'm looking forward to giving it a spin.

As a side note, an internal utility webpage that I use at work conflicts with Firefox 2, but not Firefox 3. That means that I have to keep an I.E. window open to interact with it...no fun. Until today at 10am Pacific Daylight Time! Yay!

Also, they are trying to create a new Guinness Book of World Records entry for 'Most Software Downloads in a 24 Hour Period'. Go download it right now!

- Spore Creature Creator Demo:

Who knows if Spore (due out in September) will be any good or not, but the Creature Creator Demo is free, and looks pretty interesting. For the uninitiated, one of Spore's more intriguing features is that you build creatures lego-style, and it is then animated on the fly; the engine looks at what your critter has available to it, and makes a 'best guess' on how to animate it. Supposedly the creature creator will show that off.

My one complaint? They have a 'light' demo for free, and a 'thick' demo for $10. Maybe I'm just cheap, but unless I can later get a $10 credit toward the full game, I feel ripped off to pay $10 for a preview of what I'll later get for $50.

Here's a video tutorial of the editor:

Thursday, June 12, 2008

Nothing to see here, move along...

Nothing to see here, move along...

Counterfeit items on EBay, and why you should care.

So, I just contacted a bunch of people who won the same auction as me, and sent this message:

Hi there. I am contacting you because you won an auction from nrbarish for Final Fantasy VI Advance.

I also bought this item from him, and I was sent a counterfeit game. I imagine that your copy was counterfeit also. You can read more of how to spot a counterfeit item on my blog at http://jaqenn.blogspot.com/2008/06/i-got-sold-counterfeit-copy-of-final.html

It is my opinion that nrbarish knew that this was a counterfeit game when he sold it to us. I find this unacceptable, and so should you.

Please consider contacting him and asking for your money back. If he fails to respond, please use the paypal resolution center to open a complaint and get your money back. Please also report him to EBay at the 'report unauthorized copies' page.

Why do I care? If he keeps making money selling counterfeits, he'll keep selling even if he gets caught sometimes. If he loses money selling counterfeits, maybe he'll stop, which will make EBay a better place.

Thank you.

Wednesday, June 11, 2008

Got a refund for Final Fantasy VI.

Dear Trevor Christman,

nicholas barish (nickbarish2000@yahoo.com) has issued you a full
or partial refund for your payment.

Message from merchant:

----------------------------------------------------------------
Original Payment Details
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Date Payment Sent: May 29, 2008

Amount: $18.00 USD

Sincerely,
PayPal


Yaaaaaay.